Cyclopvania
A downloadable game for Windows, macOS, and Linux
Ceyclopvania is an exciting classic Metroivanaia game with a retro pixel look. Experience the journey of a little cyclops out for revenge! Once Odysseus destroyed his grandfather's eye. Now his descendants rule the ophthalmologist lobby, controlling the destiny of the turbo capitalist SteamPunk world. Proletarians and Cyclops unite!
This game was created as part of a month-long game jam. We chose to use the optional theme, shapeshifting, as one of the main gameplay features (Morph Ball). Despite the short deadline, Cyclopvania offers extensive gameplay and an estimated playing time of one hour. Classically, the player can collect power-ups to unlock different movement types:
- Morph Ball
- Double Jump
- Wall Climbing
- Wall Jumps
Other features of the game are:
- Play time of one hour
- 4 differently designed zones
- A boss fight against Odysseus
- 6 different enemies (boss included)
- Original soundtrack!
- Trapdoors, spikes, crushing rocks and other traps
- and over 50 rooms of different sizes!
- a shop where you can buy bombs and health
- a complete map that you can discover!
- death and time counter for speedruners!
The game was worked on by a team in cooperation. Responsible were
- Sprites and design: SomeFarang
- Music and SFX: Phelippe Afonso (@heylistenofc) (https://phelsounds.com/en)
- Code and development: Comic And Sons (https://comic-and-sons-productions.jimdosite.com)
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 3.4 out of 5 stars (5 total ratings) |
Authors | Comic and Sons, Phelippe Afonso, SomeFarang |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Boss battle, jumping, Metroidvania, Pixel Art, Retro, Steampunk, Unity |
Average session | About an hour |
Languages | English |
Inputs | Keyboard |
Links | Twitter/X, Twitter/X, Twitter/X |
Download
Click download now to get access to the following files:
Development log
- Our work so farOct 01, 2022
Comments
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I like the graphics and the music, but I have a few gripes with the gameplay:
1.the combat doesn't feel great, attacking completely stops your movement, and the enemy's attack patterns aren't interesting, it really feels like just an afterthought that was added to the game last-minute.
2.there are multiple types of platforms that all use the same sprite, so you have no idea if it's gonna be a normal platform, a moving platform, or a disappearing platform before you step on it,making each platform its own sprite would really improve the experience.
there is a bug
If you jump from the ground to the right edge of this platform and jump again You git high jump
Thank you for your message. I will try to solve that issue.
I put it on 100% sale for the duration of the jam as mentioned in the rules. So you dont have to pay.
Hallo Dennes thank you for your message? If I understand you correctly, you were in the "Waterfront" area but then you are loaded into another zone is that correct?
Your game was saved at an elevator :) You can go back to the elevator, and then you will be loaded back to the old zone. The elevator has a small cooldown phase, so it takes a few seconds until you can use it a second time :) I know it's confusing, I'll tackle this next week and change it a bit.